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논문검색은 역시 페이퍼서치

> 한국언어문화학회(구 한양어문학회) > 한국언어문화 > 44권 0호

인터랙티브 스토리텔링을 활용한 소설교육 e-Learning 콘텐츠 개발

An Essay on the Development of e-Learning Content for Novel Education by Interactive Storytelling

정남궁 ( Nam Kung Jung )

- 발행기관 : 한국언어문화학회(구 한양어문학회)

- 발행년도 : 2011

- 간행물 : 한국언어문화, 44권 0호

- 페이지 : pp.119-153 ( 총 35 페이지 )


학술발표대회집, 워크숍 자료집 중 1,2 페이지 논문은 ‘요약’만 제공되는 경우가 있으니,

구매 전에 간행물명, 페이지 수 확인 부탁 드립니다.

7,500
논문제목
초록(외국어)
Despite the latest changes to the digital media environment, there has been the absence of full-scale discussions about them in Korea`s novel education community. Upon the realization that the novel education community should take a priority in those discussions to respond to the needs of the times, this study set out to analyze the development of e-learning content for novel education and propose the applicability of novel education content to interactive storytelling. Interactive storytelling is a new type of narrative that combines the emotional and dramatic aspects of narrative with the interactivity of the computer. It allows the user to influence storytelling and thus alter the direction of the story`s development. There is a need to put interactive storytelling into active use in order to deliver information to the students effectively and induce active participation from them. Based on those discussions, Chapter 2 defined interactive storytelling and examined its educational significance. Chapter 3 examined the interactivity components of content offered in conjunction with the Korean subject, the utilization cases of interactivity in each e-learning content in the Korean subject to figure out the degree of the interactivity components being utilized, and the specific cases of e-learning content for novel education provided by Edunet to understand the degree of interactivity being utilized in the e-learning content currently available to the students. Chapter 4 pointed out the limitations and problems with the current e-learning content for novel education, proposed plans to improve them, and designed new e-learning content for novel education by employing the interactive storytelling structure proposed by Glassner. The application of interactive storytelling to novel education content enables the users to highlight the emotional and dramatic aspects of narrative, have diverse, colorful experiences and obtain knowledge according to their choices, and increase the level of immersion and fun they are having. That is why attention must be paid to interactive storytelling. If interactive storytelling is put to great use, it will allow for the development of more advanced e-learning systems and content than the ones currently provided by Edunet.

논문정보
  • - 주제 : 어문학분야 > 언어학
  • - 발행기관 : 한국언어문화학회(구 한양어문학회)
  • - 간행물 : 한국언어문화, 44권 0호
  • - 발행년도 : 2011
  • - 페이지 : pp.119-153 ( 총 35 페이지 )
  • - UCI(KEPA) : I410-ECN-0102-2012-490-002473266
저널정보
  • - 주제 : 어문학분야 > 언어학
  • - 성격 : 학술지
  • - 간기 : 연3회
  • - 국내 등재 : KCI 등재
  • - 해외 등재 : -
  • - ISSN : 1598-1576
  • - 수록범위 : 1974–2020
  • - 수록 논문수 : 1005