Humour is a universal trait and is the next most socially acceptable form of communication in our society. In other words humour is an all-pervasive feature of everyday language and is a key component in human interactions. As a natural consequence, the employment of humour within the context of Language Teaching, has to be taken into proper consideration. The purpose of the present study is to analyse humour in this perspective. The last studies in applied linguistics has shown how humorous moments can contribute to foreign language learning by expanding learners` communicative repertoires, by drawing learners` attention to FL forms and by destabilizing students` interlanguage. Other studies have recognized its important affective function and its role in reducing anxiety, strengthening in-group affiliation and mitigating face threatening. After the investigation of positive and negative effects of humor, the focus of the present study shifts towards humours language play. The purpose is to give some practical advice for creating language games able to enhance playful talk among students. In terms of context the research takes into specific consideration Korean university students studying Italian as FL.